Another crowdfunded adventure game has landed and it isn't half bad either. Not that it's among the best adventure games I've played, but it is fun and enjoyable none the least. I'm, of course, talking about the Interactive Adventures of Dog Mendonça and Pizza Boy, based on a comic book series of the same name (sans the interactive part).
For me this game was the first contact with the character, as I've never read the comics so I couldn't tell how well the game compares to them, but as I said, the game itself is pretty decent, especially considering the Kickstarter budget Okam studio had to work with, a little over 30k in dollars.
|Gargoyle, Dog, Pazuul and Pizza Boy. While Gargoyle is just ahead, I've understood he can regenerate his body, though that isn't seen in this game.|
As an adventure game, the Interactive Adventures of Dog Mendonça and Pizza Boy is pretty good. The puzzles are mostly good, the background art is gorgeous and the music is pretty fitting as well. Even the voice acting is pretty good considering that the whole thing is pretty much a budget game.
Controls are pretty much what you'd expect from a modern adventure game. When you click over an object or a person you get choices for different interactions, like looking, talking, taking and so on. In the inventory, you can combine items or just drag them over the game screen in order to use them. All in all, simple and works well. Right mouse button can be used to show the hotspots on the screen, so that also reduces pixel hunting. There are some poor design choices here and there though.
|Here starts the case at hand. Pizza Boy is doing most of the heavy lifting.|
Probably the worst thing about the game is the smaller interrogation scenes. I hesitate to call them puzzles, as while they technically are dialogue puzzles, they are, in the end, just choices between different options that you can go through as long as needed for you to get the right combination. They have no real challenge in them and no matter how many times you go wrong aren't penalized in any way. So the decision to even present them as puzzles is somewhat odd.
|Pizza Boy checking his inventory inside his jacket.|
Personally, I wasn't expecting that much, all things considering, and there's definitely room for improvement, but nothing about it is so badly wrong that it would prevent you from enjoying it, even if you won't fell in love with it. I wouldn't mind seeing more games based on this world.
The Interactive Adventures of Dog Mendonça and Pizza Boy is available through GOG and Steam.