What Star Citizen aims to be is not a mere space sim. It aims to be a real, breathing digital world, where people can take their ships and fly where ever they want among the hundred or so mapped star systems. They can fight, trade, explore, all that things you can do in Elite Dangerous as well, but they also aim to be a tad more human in their touch from the get go: you also have the ability to leave your ship to explore the planets and bases on foot. You can stop your ship in space and go on an EVA. And then there's the thing that Elite lacks: a single player mission called Squadron 42, with a star-studded cast from Gillian Andrson and Mark Hamil to Gary Oldman.
|Yes, it's virtual Gary Oldman. Sadly not playable, but maybe there will be an action figure?|
If you've kept tabs on game news, you'll also might be aware of that there have been some rumblings about the finances of Star Citizen. That's not surprising, considering how long it already has been since the game was originally funded and how much the game itself has grown in size and in ambition. Are they running out of money? Who knows but them. But at least they do seem to have a schedule in mind for the release. The single player Squadron42 should be released next year, and the more ambitious backer alpha, 2.0, should be released soonishly (though exactly when is anyone's guess).
It's easy to see why some people are a bit afraid. There's a lot of variables here that can go wrong, a lot of different parts that might end up sucking or poorly implemented. A lot of things that can break the game and end up on the cutting room floor. Game devs have tried to do something as ambitious as SC is before and most of them have failed. It's definitely a huge task and despite they would pull it off, in the end, I can see people still being disappointed with it. There are so high expectations and some people already have built an image of the game in their minds and that image might end up difficult to fit on the finished product.
|Some people like to think Star Citizen will end up like this|
If you do however feel that you want it and don't shy away from bugs and a game in production, then I guess I can give a warned yes. Don't go for the most expensive packs, that's a path to folly. Even if you have a lot of money to spare, buying expensive digital ships just isn't the right way to spend it, even if it's your money and you have the right to spend it in any way you please. So don't be silly and spend a mint of dough on it. If you get burned, get at least burned with an amount that doesn't mean a difference between paying your rent or getting thrown out of your apartment. Besides, if you really want to, you can always pour in more money later if you so feel.
So that's what Star Citizen is at the moment. It's not something very concrete at the moment, not to the public at least. But it is a dream. And sometimes dreams come true.
If you want it, you can get it directly from Cloud Imperium Games. Oh, and if you do decide to get it, you can use this referral code: STAR-G4R9-XLR3