Grim Fandango (remaster 2015, original 1998), designed and written by Tim Schafer, developed and published by LucasArts
Grim Fandango is THE game for a lot of adventure gamers. This Tim Schafer title wasn't a huge hit when it came out, but its story, characters and art direction garnered it a cult following as one of the great games of adventure gaming. For me, it has never been that. It's a fun game, I'm not denying that and it is at places very well written, but as a whole, I've never really considered being THAT good. It's not a title I have a burning desire to play over again and again nor would it end up on my theoretical and non-existing Top 10 list of any kind. I know, sacrilegious, but that's how it is. Grim Fandango still is a pretty unique game, as far settings go.
The story itself is set in a Mexican themed Land of the Dead. You control Manny Calavera, a travel agent, whose job is to find the best possible way for freshly departed to get to the destination they deserve. But something is rotten in the Land, as Manny is short of good clients, clients who would help him pay off his debts so he would be able to leave the afterlife to the better place, whatever that is. From this scenario it begins, a noir laced darkly comedic tale of greed, crime, betrayal and maybe even a hint of love. As I said, the setting is unique, or at least I don't know that many games like it. Still, I don't think it is THAT great as a whole. Schafer has done better. Day of the Tentacle is better, perhaps my favourite Lucasarts game as a whole. Full Throttle trumps Grim Fandango as well, as far I'm concerned.
This is Manny Calavera, a travel agent for the freshly departed. |
In a way, the second chapter feels like Schafer didn't know where he'd actually want to take the story. The Rubacava setting is nice as such, but it doesn't really work well as a part of a whole and the couple of times I've played the game though, it's the place that has taken the longest for me to complete, as it just feels so dragged out, that I get bored by it, which leads me to quit the game and then psyche myself up in order to just muster it through in order to get to the good stuff again.
And that, to me at least, prevents GF to be THE adventure game for me. Not the notoriously bad controls the original version had, but the second chapter of the story, which just feels like padding. But let's get to what's good about the game.
Dockworkers at Rubacava. Notice how Manny has changed his clothing, which he does quite often during the story, not only to bring in some variation but to signify how his status and location changes |
The audiovisual side of Grim Fandango is top-notch. Or at least the design of artwork is. Sadly enough the game is an older pre-rendered 2.5D game, so Double Fine did what they could in order to make it look a bit nicer, but as they didn't have old background assets, they could just do some cleaning up to the backgrounds, which do look nice for their age, but could have looked so much nicer had they been able to re-render everything with new high-resolution textures.
Character models have been re-textured, so they do look a bit nicer, but the models themselves still are low poly, so there's plenty of sharp edges abound. Thankfully the art design of characters is pretty good, so they don't look as bad as some other 90's 3D characters do. It's a shame though that they didn't remodel the characters to look even closer to Peter Chang's original stunning artwork. But as they really couldn't do that much to the backgrounds, or the pre-rendered cinematics, I do understand why they didn't want to alter the in-game characters too much. There are also some new light and shader tricks, which make the blocky skeletons a bit nicer to look at as well, as they do add some more mood to the game.
As I've said, Grim Fandango isn't the adventure game for me. I'm not sure it would even get into my theoretical top 10 lists of adventure games. But it is, nonetheless, a nice game. At places it's funny, at places it's just well-written noir pastiche and at places it just unnecessarily drags. At times it feels a bit undercooked, at times it has a laser-sharp focus, a bit of a mixed bag, but with strengths that outweigh the bad. So would I recommend it? Yes, if you like adventure and yes, if you like games with unique settings. But I'd still maintain, that it's not as great as some people make it out to be.
Grim Fandango Remastered can be purchased through GOG and Steam. It's also for Androids and Apple iDevices and Sony's consoles. So plenty of options, if you so want.
Comments
Post a Comment